Sketch is a vector design tool optimized for UI/UX design with industry-standard file formats and plugins, while Framer is a prototyping and web development platform that combines design with interactive code-based interactions and hosting. Sketch excels at static design workflows; Framer dominates interactive prototypes and web design.
Sketch vs Framer — Side-by-side comparison on A Versus B
Choose Sketch if you're a professional UI/UX designer focused on static design, design systems, and need industry-standard file format compatibility with a mature plugin ecosystem and lower per-seat costs. Choose Framer if you're building interactive prototypes, web applications, or need to transition from design to development with real-time collaboration, code integration, and built-in hosting capabilities.
Professional vector design and prototyping platform for UI/UX designers with advanced collaboration.
Modern web design and development platform enabling interactive, production-ready sites with React and advanced animations.
Structured comparison data for Sketch vs Framer with 188 attributes.
Cloud Storage Included (Free Plan/Trial)
Market Share Among UI/UX Designers (2024)
Monthly Subscription Cost (Professional Plan)
Market Share Among Professional Designers
Performance on Large Files (100+ Artboards)
Total Monthly Cost (with Required Services)
Monthly Subscription Cost (Individual Plan)
Team Collaboration - Simultaneous Editors
Sketch vs Framer — Attribute Category Vocabulary
Taxonomy of attribute categories used to classify comparison data for Sketch vs Framer.
Is Sketch or Framer better for design systems?
Sketch is better for mature design systems. Its symbol library system, shared styles, and 500+ plugins provide industry-proven tooling for documenting and scaling design systems. Framer's component variants are powerful but still developing. Choose Sketch if your primary goal is building comprehensive, well-documented design systems; choose Framer if you need your design system to live in code.
Can I use Sketch or Framer for web development?
Framer is purpose-built for web design and development, allowing you to design, prototype, and publish live websites without leaving the platform. Sketch is a design tool that requires separate development handoff. Framer is 3-5x faster for going from design to deployed website, while Sketch excels at creating design specifications for developers to implement.
Which tool is cheaper for a team of 10 designers?
Sketch costs approximately $99/designer/year ($990 total for 10), while Framer costs $300/designer/year at $25/month ($3,000 total for 10). Sketch is 67% cheaper for annual costs, though Sketch requires separate prototyping tools. If you include prototyping tool costs, the gap narrows significantly.
Framer complements rather than replaces Sketch for most teams. Sketch remains superior for static design, design systems, and hand-off workflows. Framer excels at prototyping, interactions, and code integration. Many professional teams use both: Sketch for design specifications and systems, Framer for interactive prototypes and web products.
Which tool has better collaboration features?
Framer has superior real-time collaboration with live cursors, multiplayer editing, and instant share links. Sketch offers asynchronous collaboration through shared libraries and comments. If your team works synchronously on prototypes, Framer wins (10-15x faster feedback loops). If you work asynchronously on design systems, Sketch's library system is more robust.